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Dead By Daylight Shape Build

Quotes left.png I met him, 15 years ago; I was told in that location was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or expiry, of skilful or evil, right or wrong. I met this six-year-onetime child, with this bare, pale, emotionless confront, and the blackest eyes... the devil's eyes. I spent viii years trying to reach him, and then another seven trying to continue him locked upwards because I realised that what was living backside that boy's eyes was purely and but... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 charSelect portrait.png
Name Michael Myers
Game Alias(es) "Boogeyman"

"Stalker"

Gender Male person
Nationality American
Realm Haddonfield
Power Evil Within
Power Attack Blazon Bones Attack
Weapon Kitchen Pocketknife
Motion Speed IconHelp movementSpeed.png 105 % | four.ii thou/southward (Evil Within I)
Alternate Motion speed 115 % | 4.half-dozen g/southward

(Evil Within Ii & III)

Terror Radius IconHelp terrorRadius.png 6m (Evil Within I)

16m (Evil Within 2)

32m (Evil Inside 3)

Height IconHelp height.png Tall
DLC CHAPTER 2: The HALLOWEEN® Chapter
Phonation Actor Frédéric Poirier (BHVR)
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 28 Killers IconHelpLoading killer.png currently featured in Dead past Daylight IconHelp DBDlogo.png .

He was introduced as the Killer of CHAPTER two: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween .

Overview

New Store Shape.png


The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Ability. The more he stalks, the stronger and faster he becomes.

His personal Perks, Relieve the Best for Last IconPerks saveTheBestForLast.png , Play with Your Nutrient IconPerks playWithYourFood.png , and Dying Light IconPerks dyingLight.png , select ane Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.

His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.

Difficulty Rating: Moderate
(These Killers crave the Player to be comfortable with the basics of the role, though they share mutual mechanics with easier ones)

Lore

SH charPreview.png

Some humans are simply bad seeds. Seeds infused with a distilled and pure course of evil.

Michael Myers is i of those seeds. He had no issues with causing the pain of others. Instead, information technology was exactly what he sought. But fifty-fifty life tin can be tough on those with minds filled with terror. The deviation is just how one goes about to solve those bug. For Michael, he had to kill to discover some inner peace. Every bit he took his sister's life, the police force found a silent boy dressed as a clown at the scene.

When i stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how information technology would shape this demon in the boy's torso. Sending Michael to a mental establishment was a feeble attempt to salvage the child. Unsuccessful therapy and nightly screams just made him even more than introverted and deranged.

People hoped that Michael Myers would stop upwardly a parenthesis, before long to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.

Load-out

Unique Perks

The Shape comes with iii Perks IconHelp perks.png that are unique to him:

Save the Best for Last Salvage the Best for Last

You lot get '''''obsessed''''' with 1 Survivor.

Each time you hitting a Survivor other than your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''' with a ''Basic Attack'', ''Save the All-time for Last'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<bridge class="luaClr clr clr6" manner="colour: #ff8800;">8 Tokens</span>''':
* Gain a stack-able '''<bridge class="luaClr clr clr8" style="color: #d41c1c;">v %</span>''' Cool-down reduction on successful attacks per Token, upwards to a maximum of '''<span class="luaClr clr clr4" style="color: #ac3ee3;">40 %</span>'''.
<p>Each fourth dimension you striking your '''''Obsession''''' with a ''Basic Attack'', ''Save the Best for Last'' loses '''<span course="luaClr clr clr2" manner="colour: #e8c252;">4</span>'''/'''<span class="luaClr clr clr3" fashion="color: #199b1e;">three</span>'''/'''<bridge class="luaClr clr clr4" style="color: #ac3ee3;">ii</bridge>''' '''Tokens'''.
* ''When the '''''Obsession''''' is sacrificed or killed, you tin neither proceeds nor lose any more Tokens.''
<p>''You lot can only be '''obsessed''' with one Survivor at a time.''

Yous get obsessed with ane Survivor.

Each time you hit a Survivor other than your Obsession IconHelp obsession.png with a Bones Attack, Salvage the Best for Last gains 1 Token , up to a maximum of viii Tokens :

  • Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 % .

Each time you hit your Obsession with a Bones Attack, Save the Best for Final loses 4 / 3 / 2 Tokens.

  • When the Obsession is sacrificed or killed, y'all can neither gain nor lose any more Tokens.

You tin just exist obsessed with one Survivor at a fourth dimension.

"Death has come up to your little town, Sheriff." — Dr Sam Loomis

Play with Your Food Play with Your Nutrient

Yous get '''''obsessed''''' with one Survivor.

Each time you chase your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''' and let them escape, ''Play with Your Food'' receives '''<bridge course="luaClr clr clr2" style="color: #e8c252;">1 Token</bridge>''', upwards to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">iii Tokens</span>''':
* Each Token applies a stack-able '''<span form="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span grade="luaClr clr clr3" style="colour: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span>''' '''&#37;''' '''''Haste<span style = "padding: 0 0 0 0"></bridge>''''' '''Status Consequence''', up to a maximum of '''<bridge class="luaClr clr clr2" fashion="colour: #e8c252;">9</span>'''/'''<span class="luaClr clr clr3" manner="color: #199b1e;">12</bridge>'''/'''<span course="luaClr clr clr4" style="color: #ac3ee3;">xv</bridge>''' '''&#37;'''.
* Performing ''Basic Attacks'', or ''Special Attacks'' that can damage Survivors, consumes '''<span form="luaClr clr clr8" style="color: #d41c1c;">1 Token</bridge>'''.
<p>''Play with Your Food'' has a absurd-down of '''<bridge class="luaClr clr clr4" style="color: #ac3ee3;">10 seconds</bridge>''' on Token-accumulation.

''Yous can only be '''obsessed''' with one Survivor at a time.''

Yous become obsessed with one Survivor.

Each time y'all chase your Obsession IconHelp obsession.png and let them escape, Play with Your Nutrient receives i Token , up to a maximum of 3 Tokens :

  • Each Token applies a stack-able 3 / 4 / 5 % Haste IconStatusEffects haste.png Condition Effect, upward to a maximum of 9 / 12 / 15 %.
  • Performing Basic Attacks, or Special Attacks that tin can impairment Survivors, consumes one Token .

Play with Your Food has a absurd-down of 10 seconds on Token-aggregating.
You tin only exist obsessed with one Survivor at a time.

"You've fooled them, oasis't you Michael? Simply not me." — Dr Sam Loomis

Dying Light Dying Calorie-free

You become '''''obsessed''''' with one Survivor.

Each time you claw a Survivor other than your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''', you gain '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''':
* For as long as the '''''Obsession''''' is alive, all other Survivors suffer from a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="colour: #199b1e;">2.5</bridge>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">iii</bridge>''' '''&#37;''' punishment to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of '''<span class="luaClr clr clr2" mode="color: #e8c252;">22</span>'''/'''<bridge class="luaClr clr clr3" fashion="color: #199b1e;">27.five</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">33</span>''' '''&#37;''' or '''<bridge class="luaClr clr clr6" way="color: #ff8800;">eleven Tokens</bridge>'''.
* The '''''Obsession''''' is unaffected by this penalty and instead granted a permanent '''<span form="luaClr clr clr8" style="colour: #d41c1c;">33 %</span>''' Action Speed bonus to Unhooking and Healing other Survivors.
<p>''You can just be '''obsessed''' with i Survivor at a time.''

Yous become obsessed with one Survivor.

Each time you lot hook a Survivor other than your Obsession IconHelp obsession.png , yous proceeds 1 Token :

  • For every bit long as the Obsession is live, all other Survivors suffer from a stack-able 2 / 2.five / 3 % penalisation to Repairing, Healing, and Sabotaging speeds per Token, upward to a maximum of 22 / 27.5 / 33 % or 11 Tokens .
  • The Obsession is unaffected by this punishment and instead granted a permanent 33 % Action Speed bonus to Unhooking and Healing other Survivors.

You tin can only exist obsessed with one Survivor at a time.

"This isn't a human..." — Dr Sam Loomis

Teachable Perks

Progressing through The Shape's Bloodweb IconHelp bloodweb.png will spawn their Teachable Variant at specific Levels:

Obtaining the Teachable Perks will unlock them to spawn in the Bloodwebs of all other Killers.

Weapon: Kitchen Pocketknife

MM Knife01.png

The Kitchen Pocketknife is the Master Weapon of The Shape.
An oversized bract with devastatingly sharp edges.

Power: Evil Inside


EVIL Within:
Activating Evil Within allows The Shape to meet his prey clearly and build up more evil power by stalking them:


Evil Within I:

FulliconPowers stalker1.png

  • The Shape is granted the Undetectable IconStatusEffects undetectable.png Condition Issue.
  • The Shape has a reduced Movement speed of four.2 m/s .
  • The Shape has a reduced Lunge Assault open time of 0.2 seconds , decreasing his range.
  • The Shape has a normal Vaulting time of i.7 seconds .


Evil Within Ii:

FulliconPowers stalker2.png

  • The Shape has a reduced Terror Radius IconHelp terrorRadius.png of sixteen metres .
  • The Shape has a normal Move speed of iv.6 m/southward .
  • The Shape has a normal Lunge Assail open time of 0.v seconds .
  • The Shape has a reduced Vaulting time of i.48 seconds .


Evil Within III:

FulliconPowers stalker3.png

  • All Survivors suffer from the Exposed IconStatusEffects exposed.png Condition Effect for 60 seconds , after which The Shape automatically regresses to Evil Within II.
  • The Shape has a normal Terror Radius of 32 metres .
  • The Shape has a normal Movement speed of 4.half-dozen m/s .
  • The Shape has an increased Lunge Attack open fourth dimension of 0.6 seconds , increasing his range.
  • The Shape has a further reduced Vaulting fourth dimension of one.275 seconds .


SPECIAL ABILITY: Stalk
Printing and hold the Power push button to stalk all visible Survivors.
Stalking Survivors builds up your progress through Evil Within Tiers.


"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or decease, of good or evil, right or incorrect.
I met this half-dozen-year-former child, with this blank, pale, emotionless face, and the blackest eyes... the devil's optics.
I spent eight years trying to reach him, and and so some other vii trying to keep him locked upwardly, because I realised that what was living behind that boy's eyes was purely and only... evil." — Dr Sam Loomis

Power Trivia

Movement Speeds:

  • Agile Stalking: 0.92 grand/s
    • The Shape enters this fashion as before long as a Survivor enters his Field of View and is within Stalking range while Stalking.
  • Passive Stalking: 2.76 g/s
    • The Shape is in this mode whenever he is Stalking without seeing any Survivor in his Field of View or who is within Stalking range.
  • Walking Evil Inside I: 4.two m/s
  • Walking Evil Inside 2/Three: 4.6 chiliad/southward


Evil Within:


Lunge Assault:

  • Evil Inside I
    • Assail open time: 0.2 seconds
  • Evil Inside II
    • Attack open up time: 0.five seconds (Killer default)
  • Evil Within Three
    • Set on open time: 0.6 seconds


Stem Points / Evil:

  • Stalk Points per Evil Within Tier: 5 Stalk points
    • Stalk Points are obtained by stalking Survivors who are in The Shape'southward Field of View, draining them of their "Evil".
    • Despite all Survivors being highlighted when stalking, Evil is only tuckered from the one closest to The Shape at a time.
      He cannot stalk multiple Survivors at one time anymore (see Change Log).
  • Stem-Point Reservoir per Trial: 40.iv Stalk points
    • This reservoir is evenly distributed across all Survivors loading into a Trial (relevant for Custom Games).
      In a regular Trial, this results in each Survivor having 10.1 Stalk Points The Shape can obtain from them.


Power-Depletion Mechanic:

  • Evil Within has a congenital-in Ability-Depletion mechanic, which drains the Power gauge past -5 Stalk points whenever Evil Within III elapses.
    • Assuming there are no Add-ons equipped that increase the number of Stalk points The Shape must acquire to reach Evil Within Three for the commencement time, this will reset the Power approximate to an empty Evil Within Two.
    • If at that place are whatsoever Add-ons equipped that increase the number of Stalk points The Shape must larn to reach Evil Within Iii for the first time, this will reset the Power gauge to a partially filled Evil Within Two.


Stalking:

  • Stalk range: 2.v metres to 39.85 metres .
    • Outside of this range, no Evil will be drained from Survivors.
  • Stem rate: 0.8333 Stalk Points per second
    • The Stalk rate is affected by a distance punishment, reducing its efficiency the farther abroad a Survivor is from The Shape, ranging from 100 % at closest range to simply 10 % at farthest range.
    • The Stalk-efficiency-to-distance ratio appears to exist linear, meaning that at a altitude of l % (~21 metres) , the Stalk efficiency will be fifty % as well.
  • Stalk time: six seconds per Tier
    • The Stalk time is coupled to the Stalk charge per unit, ranging from 6 seconds @ 100 % efficiency to 60 seconds @ 10 % efficiency .
    • Unlike the Stalk-efficiency-to-distance ratio, the Stem time increases exponentially with distance.
      A graph detailing this can be found in the Gallery department.


Outline Colours:

  • The amount of Stalk Points or Evil a Survivor has left is indicated to The Shape via the colour of their outline when being stalked.
    • The color ranges from white (10.i points) to red (0 points) .

Power Sound

Tier-upward to Evil Within II Tier-up to Evil Inside Iii
Tier-downward from Evil Within Three Tier-up Imminent warning (no longer used * )

* This sound cue used to warn Survivors actively being stalked by The Shape that his side by side Tier-up was imminent (Ability guess at ~85 %).
It was disabled after a couple of Patches as the Developers considered it too much information for the Survivors.

Stances

Observant Players may detect that The Shape changes his opinion when progressing through his Evil Within Tiers or when he has specific Add-ons equipped.
However, opposite to the pop belief, these stance-changes are not tied to those, but rather directly to The Shape's momentary Move speed, which happens to often correlate with his Tiers and Add-ons.

This behaviour allows Players using a controller to fake a different opinion or even the use of specific Add-ons by purposefully walking slower than his maximum speed.

The Shape has 2 distinct Stances :

Slow Stance Fast Opinion
  • Left Mitt is open up
  • Knife tip points outwards and swings freely
  • Strong, deliberate motion
  • Left Hand is closed in a fist
  • Knife tip points straight alee
  • Freer motility

Add-ons for Evil Within

Icon Name Description

Tacky Earrings

Tacky Earrings A very cheap piece of jewellery fabricated from plastic. Painted to resemble precious material.
  • Increases the Movement speed of The Shape while Stalking by +10 % .

Memorial Flower

Memorial Flower A partially faded and dried pink larkspur picked upwards from a gravestone.
  • Increases the Stalk rate by +11 % .

Boyfriend's Memo

Boyfriend's Memo A "romantic", if slightly sleazy, note left around to depict the attending of a female lover.
  • Increases the range of The Shape's Lunge Attack by while in Evil Within I.

"The note is signed: D."

Blond Hair

Blond Hair A single slightly wavy blond pilus.
  • Increases the duration of Evil Within III past +10 seconds .
  • Increases the amount of Evil required to reach Evil Within Iii for the kickoff time by .

Reflective Fragment

Cogitating Fragment A tiny piece of a highly reflective material well-nigh probably from a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 2d while in Evil Within 2, are revealed for two seconds .

Jewellery

Jewellery A big necklace made of chaplet an inexpensive metals.
Ane of Judith's favourites.
  • Increases the Motion speed of The Shape while Stalking past +20 % .

Hair Brush

Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Increases the duration of Evil Within Three by +20 seconds .
  • Increases the corporeality of Evil required to reach Evil Within Iii for the first time by .

Glass Fragment

Glass Fragment A tiny piece of tinted glass, probably from a broken object.
It is impossible to determine its origin.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at to the lowest degree 1 2nd while in Evil Within I, are revealed for iii seconds .

Dead Rabbit

Dead Rabbit A greyness rabbit which has been opened from neck to tail.
  • Reduces The Shape's Terror Radius IconHelp terrorRadius.png by -25 % while in Evil Within II.
  • Increases The Shape'south Terror Radius past +25 % while in Evil Within Three.

Mirror Shard

Mirror Shard A large and sharp piece of a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at to the lowest degree 1 second while in Evil Within Two, are revealed for 5 seconds .

Judith's Journal

Judith'south Journal A journal identified equally owned by Judith M. Myers.
Most of the pages are defaced with frightening and agonizing drawings.
  • Increases the Stalk rate on the Obsession IconHelp obsession.png by +40 % .

Jewellery Box

Jewellery Box A arid wooden box in which vanity items were in one case stored.
  • Increases the Movement speed of The Shape while Stalking past +xxx % .

J. Myers Memorial

J. Myers Memorial A glossy folio ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Increases the Stalk rate past +25 % .

Hair Bow

Pilus Bow A bluish tartan ribbon used to tie hair.
  • Increases the duration of Evil Within Iii by +thirty seconds .
  • Increases the amount of Evil required to attain Evil Within III for the showtime time past .

Vanity Mirror

Vanity Mirror A standing portable vanity mirror in perfect status except for a fine layer of dust and face powder covering it.
  • The Auras IconHelp auras.png of all Survivors within 16 metres of The Shape are revealed while Stalking in Evil Within Two.
  • Grants 100 % bonus Bloodpoints for Striking Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 150 % bonus Bloodpoints for Hitting Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within Ii.

Tombstone Piece

Tombstone Slice A fist-sized granite piece taken from a broken tombstone.
  • Grants the ability to kill healthy or injured Survivors while in Evil Inside Iii.
  • Killing a Survivor drains the power of Evil Within III, resetting it to Evil Inside II.
  • Increases the amount of Evil required to reach Evil Inside Three for the first time by .

Scratched Mirror

Scratched Mirror A continuing portable vanity mirror which has been violently scratched with a precipitous metallic object.
  • The Auras IconHelp auras.png of all Survivors within 32 metres of The Shape are revealed while Stalking in Evil Inside I.
  • Grants 100 % bonus Bloodpoints for Striking Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 200 % bonus Bloodpoints for Hit Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within I.

Lock of Hair

Lock of Pilus A cut lock of blond pilus bunched with a black elastic.
  • Increases the elapsing of Evil Within Iii past +40 seconds .
  • Increases the amount of Evil required to reach Evil Inside III for the starting time time past .

Judith's Tombstone

Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
  • Grants the ability to kill good for you or injured Survivors while in Evil Within III.
  • Increases the amount of Evil required to accomplish Evil Within 3 for the outset time by .
  • Reduces the Movement speed of The Shape by -9 % while in Evil Inside Three.

"Hither lies our love daughter."

Fragrant Tuft of Hair

Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp.
Releases hints of feminine floral fragrance.
  • Grants unlimited duration to Evil Within Three.
  • Increases the amount of Evil required to reach Evil Within III for the first time by .

Achievements

Main article: Achievements

In that location are 3 Achievements related to The Shape:

Icon Proper name Description

Adept Shape}}

Skillful Shape Attain a Merciless Victory with The Shape IconHelpLoading shape.png using merely his Unique Perks: Save the Best for Concluding IconPerks saveTheBestForLast.png, Play with Your Nutrient IconPerks playWithYourFood.png & Dying Light IconPerks dyingLight.png.

Evil Incarnate}}

Evil Incarnate With The Shape IconHelpLoading shape.png, kill all Survivors with Evil Within Iii IconPowers stalker3.png in a unmarried Trial.

Requires Judith'southward Tombstone FulliconAddon judithsTombstone.png and is best combined with Fragrant Tuft of Hair FulliconAddon fragrantTuftOfHair.png for unlimited elapsing and Play with Your Food IconPerks playWithYourFood.png to counter-act the Movement speed de-buff.
Killing a Survivor with Evil Inside III requires walking up very shut to a Survivor and performing a successful Quick Assail.

The Man Behind the Bush}}

The Man Behind the Bush With The Shape IconHelpLoading shape.png, stalk Survivors for 300 / 100 Evil Within IconPowers stalker1.png Tier-ups.

Cosmetic Options

Players tin cull from a multifariousness of Cosmetic options to customise The Shape:

Base Cosmetics

Default

Icon Name Torso Rarity Description
MM Head01.png Boogeyman Mask CategoryIcon head.png Common An expressionless, white latex Halloween mask.
MM Body01.png Overalls CategoryIcon body.png Mutual Everyday workman overalls.
MM Knife01.png Kitchen Knife CategoryIcon weapons.png Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Torso Rarity Description Additional Notes
MM Head01 P01.png Red On White Mask CategoryIcon head.png Rare Inhale the stench of claret over the stink of latex. third Prestige Advantage
MM Body01 P01.png Disgusting Overalls CategoryIcon body.png Rare It'southward hard to proceed the material make clean at such close quarters. second Prestige Reward
MM Knife01 P01.png Gore Bract CategoryIcon weapons.png Rare The blood of victims seems to pulse within the bract itself. 1st Prestige Advantage

IconHelp store.png In-Game Store

CategoryIcon outfits.png Outfits

Expand to view content
Icon Name Rarity Description Contents Collection Price Release Date
MM outfit 02.png Escaped Patient Very Rare Death has come to your little town. Boogeyman'south Robes

First Cut

Haddonfield Nights

810

IconHelp auricCells.png

thirty October 2019

CategoryIcon body.png Body

Expand to view content
Icon Name Rarity Description Outfit Collection Toll Release Date
MM Body02.png Boogeyman'due south Robes Very Rare The uniform of patients' of Smith'due south Grove Sanitarium, this ane has been torn during a successful escape. Escaped Patient Haddonfield Nights

500

IconHelp auricCells.png

thirty October 2019

CategoryIcon weapons.png Weapons

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
MM W02 01.png Commencement Cut Very Rare The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is yet stained with blood. Escaped Patient Haddonfield Nights

400

IconHelp auricCells.png

xxx Oct 2019
MM W02 02.png Unbreakable Pipe Very Rare An sometime metal pipe that'due south as solid every bit the day it was fabricated. With a strong arm it could cause significant edgeless trauma. No Outfit No Drove

400

IconHelp auricCells.png

thirty October 2019
MM W02 03.png Flathead Skullpiercer Very Rare Non a typical weapon, but with enough force it could gouge and middle socket or dissever through a skull. No Outfit No Collection

400

IconHelp auricCells.png

30 October 2019

DLC

Principal article: Downloadable Content

The Shape is part of ane DLC:

  • Chapter 2: The HALLOWEEN® Chapter

Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stem multiple Survivors at once to profoundly progress Evil Within.

Patch 2.1.0

  • Vitrify: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.ii m/s .
  • Quality of Life: adapted The Shape'due south Carrying speed to be 3.68 m/southward beyond all Tiers (used to be slower in Evil Within I).

Patch 2.3.0

  • Quality of Life: reduced the footstep audio.

Patch 3.3.1

  • Vitrify: updated The Shape'due south Power with the Undetectable Status Issue.

Patch four.1.2

  • Nerf: removed the ability to stem on Evil Within Iii.

Patch 5.7.0

  • Alter: tweaked some values related to the Stalking ability due to a technical rework of the mechanic.

Trivia

  • The Shape was the commencement Killer to be introduced as a paid DLC and every bit a licensed Character.
  • The Shape'due south in-game name is a reference to the original 1978 movie: during the credits, his character is credited every bit "The Shape".
  • The Shape was the first, and for a long time only Killer, to feature a unique Terror Radius IconHelp terrorRadius.png and Chase Music.
    • The Terror Radius, likewise as the Tier-up music, is a version of the original Halloween OST, specifically "The Hanger".
    • The Tier-up Warning sound cue (no longer in use) is a version of "The Hedge".
  • The Shape was the outset Killer to feature a Power gauge.
  • The Shape was the second Killer to habiliment a face mask.
  • The Shape has a pocket-size animated trail behind his knife when he swings.
  • The Shape features standard boots in Dead past Daylight, whereas in the film, he tin be seen wearing Green Vietnam Gainsay Jungle Boots.

Mori Trivia

  • The Shape's Memento Mori is probable a reference to how he kills Bob Simms in the 1978 film Halloween.
    He grabs Bob with his left hand, lifts Bob upward and and then stabs him.
  • The Shape was the first Killer to have ii Memento Mori animations.

Vocalisation Histrion

  • The Shape is voiced past FrĂ©dĂ©ric Poirier, who at that time worked every bit the Senior Audio Designer on the Game.
    • The Shape shares his voice-role player with Felix Richter SurvivorFelix.png.

Gallery

For more go to the Shape's Gallery

THE SURVIVORS IconHelpLoading survivor.png
Base GAME /
CHAPTER 1
S01 charSelect portrait.png Dwight Fairfield SurvivorDwight.png S02 charSelect portrait.png Million Thomas SurvivorMeg.png S03 charSelect portrait.png Claudette Morel SurvivorClaudette.png S04 charSelect portrait.png Jake Park SurvivorJake.png S05 charSelect portrait.png Nea Karlsson SurvivorNea.png
Chapters
2 - 5
S06 charSelect portrait.png Laurie Strode SurvivorLaurie.png S07 charSelect portrait.png Ace Visconti SurvivorAce.png S08 charSelect portrait.png Pecker Overbeck SurvivorBill.png S09 charSelect portrait.png Feng Min SurvivorFeng.png S10 charSelect portrait.png David King SurvivorDavid.png
Capacity
6 - x
S11 charSelect portrait.png Quentin Smith SurvivorQuentin.png S12 charSelect portrait.png David Tapp SurvivorTapp.png S13 charSelect portrait.png Kate Denson SurvivorKate.png S14 charSelect portrait.png Adam Francis SurvivorAdam.png S15 charSelect portrait.png Jeff Johansen SurvivorJeff.png
CHAPTERS
eleven - 14
S16 charSelect portrait.png Jane Romero SurvivorJane.png S17 charSelect portrait.png Ash Williams SurvivorAsh.png S18 charSelect portrait.png Nancy Wheeler SurvivorNancy.png S19 charSelect portrait.png Steve Harrington SurvivorSteve.png S20 charSelect portrait.png Yui Kimura SurvivorYui.png
Capacity
xv - 19
S21 charSelect portrait.png Zarina Kassir SurvivorZarina.png S22 charSelect portrait.png Cheryl Mason SurvivorCheryl.png S23 charSelect portrait.png Felix Richter SurvivorFelix.png S24 charSelect portrait.png Élodie Rakoto SurvivorElodie.png S25 charSelect portrait.png Yun-Jin Lee SurvivorYun-Jin.png
Capacity
xx - 23
S26 charSelect portrait.png Jill Valentine SurvivorJill.png S27 charSelect portrait.png Leon Scott Kennedy SurvivorLeon.png S28 charSelect portrait.png Mikaela Reid SurvivorMikaela.png S29 charSelect portrait.png Jonah Vasquez SurvivorJonah.png S30 charSelect portrait.png Yoichi Asakawa SurvivorYoichi.png
Chapter
24
S31 charSelect portrait.png Haddie Kaur SurvivorHaddie.png
THE KILLERS IconHelpLoading killer.png
Base GAME /
CHAPTERS
1 - 2
K01 charSelect portrait.png Evan MacMillan - The Trapper IconHelpLoading trapper.png K02 charSelect portrait.png Philip Ojomo - The Wraith IconHelpLoading wraith.png K03 charSelect portrait.png Max Thompson Jr. - The Hillbilly IconHelpLoading hillbilly.png K04 charSelect portrait.png Sally Smithson - The Nurse IconHelpLoading nurse.png K05 charSelect portrait.png Michael Myers - The Shape IconHelpLoading shape.png
CHAPTERS
3 - 6
K06 charSelect portrait.png Lisa Sherwood - The Hag IconHelpLoading hag.png K07 charSelect portrait.png Herman Carter - The Doctor IconHelpLoading doctor.png K08 charSelect portrait.png Anna - The Huntress IconHelpLoading huntress.png K09 charSelect portrait.png Bubba Sawyer - The Carnivorous IconHelpLoading cannibal.png K10 charSelect portrait.png Freddy Krueger - The Nightmare IconHelpLoading nightmare.png
Capacity
7 - 11
K11 charSelect portrait.png Amanda Immature - The Pig IconHelpLoading pig.png K12 charSelect portrait.png Jeffrey Militarist - The Clown IconHelpLoading clown.png K13 charSelect portrait.png Rin Yamaoka - The Spirit IconHelpLoading spirit.png K14 charSelect portrait.png Frank, Julie, Susie, Joey - The Legion IconHelpLoading legion.png K15 charSelect portrait.png Adiris - The Plague IconHelpLoading plague.png
CHAPTERS
12 - 15
K16 charSelect portrait.png Danny Johnson - The Ghost Face IconHelpLoading ghost.png K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png K18 charSelect portrait.png Kazan Yamaoka - The Oni IconHelpLoading oni.png K19 charSelect portrait.png Caleb Quinn - The Deathslinger IconHelpLoading deathslinger.png K20 charSelect portrait.png Pyramid Head - The Executioner IconHelpLoading wales.png
Capacity
16 - 21
K21 charSelect portrait.png Talbot Grimes - The Blight IconHelpLoading blight.png K22 charSelect portrait.png Charlotte & Victor Deshayes - The Twins IconHelpLoading twins.png K23 charSelect portrait.png Ji-Woon Hak - The Trickster IconHelpLoading trickster.png K24 charSelect portrait.png Nemesis T-Type - The Nemesis Nemesis T-Type}} K25 charSelect portrait.png Elliot Spencer - The Cenobite IconHelpLoading cenobite.png
CHAPTERS
22 - 24
K26 charSelect portrait.png Carmina Mora - The Artist IconHelpLoading artist.png K27 charSelect portrait.png Sadako Yamamura - The Onryƍ IconHelpLoading onryo.png K28 charSelect portrait.png The Dredge IconHelpLoading dredge.png
LEGENDARY CHARACTERS
K25 Chatterer charSelect portrait.png The Chatterer S27 Chris charSelect portrait.png Chris Redfield S26 Claire charSelect portrait.png Claire Redfield S22 Cybil charSelect portrait.png Cybil Bennett S22 James charSelect portrait.png James Sunderland S19 Jonathan charSelect portrait.png Jonathan Byers
S22 Lisa charSelect portrait.png Lisa Garland K07 Look-See charSelect portrait.png The Look-See K08 Mordeo charSelect portrait.png The Mordeo
MYTHOLOGICAL CHARACTERS
K08 Baba Yaga charSelect portrait.png The Baba Yaga K21 Ferryman charSelect portrait.png The Ferryman K01 Krampus charSelect portrait.png The Krampus K18 Minotaur charSelect portrait.png The Minotaur
COSTUME CHARACTERS
S22 Alessa charSelect portrait.png Alessa Gillespie K06 Birch charSelect portrait.png The Birch K23 GodOfDesire charSelect portrait.png The God of Want K27 RottenRemains charSelect portrait.png The Rotten Remains
LORE CHARACTERS
Alex Benedict Bakery The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher

Dead By Daylight Shape Build,

Source: https://deadbydaylight.fandom.com/wiki/Michael_Myers

Posted by: brothertonstims1965.blogspot.com

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