Dead By Daylight Shape Build
I met him, 15 years ago; I was told in that location was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or expiry, of skilful or evil, right or wrong. I met this six-year-onetime child, with this bare, pale, emotionless confront, and the blackest eyes... the devil's eyes. I spent viii years trying to reach him, and then another seven trying to continue him locked upwards because I realised that what was living backside that boy's eyes was purely and but... evil. | ||
~ Dr. Sam Loomis |
The Shape | |
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Name | Michael Myers |
Game Alias(es) | "Boogeyman" "Stalker" |
Gender | Male person |
Nationality | American |
Realm | Haddonfield |
Power | Evil Within |
Power Attack Blazon | Bones Attack |
Weapon | Kitchen Pocketknife |
Motion Speed | 105 % | four.ii thou/southward (Evil Within I) |
Alternate Motion speed | 115 % | 4.half-dozen g/southward (Evil Within Ii & III) |
Terror Radius | 6m (Evil Within I) 16m (Evil Within 2) 32m (Evil Inside 3) |
Height | Tall |
DLC | CHAPTER 2: The HALLOWEEN® Chapter |
Phonation Actor | Frédéric Poirier (BHVR) |
Breathing | |
Menu Music | |
Terror Radius Music | |
Michael Myers or "The Shape" is one of 28 Killers currently featured in Dead past Daylight .
He was introduced as the Killer of CHAPTER two: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.
He originates from the 1978 Horror Movie franchise with the same name, Halloween .
Overview
The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Ability. The more he stalks, the stronger and faster he becomes.
His personal Perks, Relieve the Best for Last , Play with Your Nutrient , and Dying Light , select ane Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.
His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.
Difficulty Rating: Moderate
(These Killers crave the Player to be comfortable with the basics of the role, though they share mutual mechanics with easier ones)
Lore
Some humans are simply bad seeds. Seeds infused with a distilled and pure course of evil.
Michael Myers is i of those seeds. He had no issues with causing the pain of others. Instead, information technology was exactly what he sought. But fifty-fifty life tin can be tough on those with minds filled with terror. The deviation is just how one goes about to solve those bug. For Michael, he had to kill to discover some inner peace. Every bit he took his sister's life, the police force found a silent boy dressed as a clown at the scene.
When i stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how information technology would shape this demon in the boy's torso. Sending Michael to a mental establishment was a feeble attempt to salvage the child. Unsuccessful therapy and nightly screams just made him even more than introverted and deranged.
People hoped that Michael Myers would stop upwardly a parenthesis, before long to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.
Load-out
Unique Perks
The Shape comes with iii Perks that are unique to him:
Salvage the Best for Last | You lot get '''''obsessed''''' with 1 Survivor. Each time you hitting a Survivor other than your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''' with a ''Basic Attack'', ''Save the All-time for Last'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<bridge class="luaClr clr clr6" manner="colour: #ff8800;">8 Tokens</span>''': Yous get obsessed with ane Survivor. Each time you hit a Survivor other than your Obsession with a Bones Attack, Salvage the Best for Last gains 1 Token , up to a maximum of viii Tokens :
Each time you hit your Obsession with a Bones Attack, Save the Best for Final loses 4 / 3 / 2 Tokens.
You tin just exist obsessed with one Survivor at a fourth dimension. "Death has come up to your little town, Sheriff." — Dr Sam Loomis | |
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Play with Your Nutrient | Yous get '''''obsessed''''' with one Survivor. Each time you chase your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''' and let them escape, ''Play with Your Food'' receives '''<bridge course="luaClr clr clr2" style="color: #e8c252;">1 Token</bridge>''', upwards to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">iii Tokens</span>''': ''Yous can only be '''obsessed''' with one Survivor at a time.'' Yous become obsessed with one Survivor. Each time y'all chase your Obsession and let them escape, Play with Your Nutrient receives i Token , up to a maximum of 3 Tokens :
Play with Your Food has a absurd-down of 10 seconds on Token-aggregating. "You've fooled them, oasis't you Michael? Simply not me." — Dr Sam Loomis | |
Dying Calorie-free | You become '''''obsessed''''' with one Survivor. Each time you claw a Survivor other than your '''''Obsession<span style = "padding: 0 0 0 0"></span>''''', you gain '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''': Yous become obsessed with one Survivor. Each time you lot hook a Survivor other than your Obsession , yous proceeds 1 Token :
You tin can only exist obsessed with one Survivor at a time. "This isn't a human..." — Dr Sam Loomis |
Teachable Perks
Progressing through The Shape's Bloodweb will spawn their Teachable Variant at specific Levels:
Obtaining the Teachable Perks will unlock them to spawn in the Bloodwebs of all other Killers.
Weapon: Kitchen Pocketknife
The Kitchen Pocketknife is the Master Weapon of The Shape.
An oversized bract with devastatingly sharp edges.
Power: Evil Inside
EVIL Within:
Activating Evil Within allows The Shape to meet his prey clearly and build up more evil power by stalking them:
Evil Within I:
- The Shape is granted the Undetectable Condition Issue.
- The Shape has a reduced Movement speed of four.2 m/s .
- The Shape has a reduced Lunge Assault open time of 0.2 seconds , decreasing his range.
- The Shape has a normal Vaulting time of i.7 seconds .
Evil Within Ii:
- The Shape has a reduced Terror Radius of sixteen metres .
- The Shape has a normal Move speed of iv.6 m/southward .
- The Shape has a normal Lunge Assail open time of 0.v seconds .
- The Shape has a reduced Vaulting time of i.48 seconds .
Evil Within III:
- All Survivors suffer from the Exposed Condition Effect for 60 seconds , after which The Shape automatically regresses to Evil Within II.
- The Shape has a normal Terror Radius of 32 metres .
- The Shape has a normal Movement speed of 4.half-dozen m/s .
- The Shape has an increased Lunge Attack open fourth dimension of 0.6 seconds , increasing his range.
- The Shape has a further reduced Vaulting fourth dimension of one.275 seconds .
SPECIAL ABILITY: Stalk
Printing and hold the Power push button to stalk all visible Survivors.
Stalking Survivors builds up your progress through Evil Within Tiers.
"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or decease, of good or evil, right or incorrect.
I met this half-dozen-year-former child, with this blank, pale, emotionless face, and the blackest eyes... the devil's optics.
I spent eight years trying to reach him, and and so some other vii trying to keep him locked upwardly, because I realised that what was living behind that boy's eyes was purely and only... evil." — Dr Sam Loomis
Power Trivia
Movement Speeds:
- Agile Stalking: 0.92 grand/s
- The Shape enters this fashion as before long as a Survivor enters his Field of View and is within Stalking range while Stalking.
- Passive Stalking: 2.76 g/s
- The Shape is in this mode whenever he is Stalking without seeing any Survivor in his Field of View or who is within Stalking range.
- Walking Evil Inside I: 4.two m/s
- Walking Evil Inside 2/Three: 4.6 chiliad/southward
Evil Within:
Lunge Assault:
- Evil Inside I
- Assail open time: 0.2 seconds
- Evil Inside II
- Attack open up time: 0.five seconds (Killer default)
- Evil Within Three
- Set on open time: 0.6 seconds
Stem Points / Evil:
- Stalk Points per Evil Within Tier: 5 Stalk points
- Stalk Points are obtained by stalking Survivors who are in The Shape'southward Field of View, draining them of their "Evil".
- Despite all Survivors being highlighted when stalking, Evil is only tuckered from the one closest to The Shape at a time.
He cannot stalk multiple Survivors at one time anymore (see Change Log).
- Stem-Point Reservoir per Trial: 40.iv Stalk points
- This reservoir is evenly distributed across all Survivors loading into a Trial (relevant for Custom Games).
In a regular Trial, this results in each Survivor having 10.1 Stalk Points The Shape can obtain from them.
- This reservoir is evenly distributed across all Survivors loading into a Trial (relevant for Custom Games).
Power-Depletion Mechanic:
- Evil Within has a congenital-in Ability-Depletion mechanic, which drains the Power gauge past -5 Stalk points whenever Evil Within III elapses.
- Assuming there are no Add-ons equipped that increase the number of Stalk points The Shape must acquire to reach Evil Within Three for the commencement time, this will reset the Power approximate to an empty Evil Within Two.
- If at that place are whatsoever Add-ons equipped that increase the number of Stalk points The Shape must larn to reach Evil Within Iii for the first time, this will reset the Power gauge to a partially filled Evil Within Two.
Stalking:
- Stalk range: 2.v metres to 39.85 metres .
- Outside of this range, no Evil will be drained from Survivors.
- Stem rate: 0.8333 Stalk Points per second
- The Stalk rate is affected by a distance punishment, reducing its efficiency the farther abroad a Survivor is from The Shape, ranging from 100 % at closest range to simply 10 % at farthest range.
- The Stalk-efficiency-to-distance ratio appears to exist linear, meaning that at a altitude of l % (~21 metres) , the Stalk efficiency will be fifty % as well.
- Stalk time: six seconds per Tier
- The Stalk time is coupled to the Stalk charge per unit, ranging from 6 seconds @ 100 % efficiency to 60 seconds @ 10 % efficiency .
- Unlike the Stalk-efficiency-to-distance ratio, the Stem time increases exponentially with distance.
A graph detailing this can be found in the Gallery department.
Outline Colours:
- The amount of Stalk Points or Evil a Survivor has left is indicated to The Shape via the colour of their outline when being stalked.
- The color ranges from white (10.i points) to red (0 points) .
Power Sound
Tier-upward to Evil Within II | Tier-up to Evil Inside Iii |
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Tier-downward from Evil Within Three | Tier-up Imminent warning (no longer used * ) |
* This sound cue used to warn Survivors actively being stalked by The Shape that his side by side Tier-up was imminent (Ability guess at ~85 %).
It was disabled after a couple of Patches as the Developers considered it too much information for the Survivors.
Stances
Observant Players may detect that The Shape changes his opinion when progressing through his Evil Within Tiers or when he has specific Add-ons equipped.
However, opposite to the pop belief, these stance-changes are not tied to those, but rather directly to The Shape's momentary Move speed, which happens to often correlate with his Tiers and Add-ons.
This behaviour allows Players using a controller to fake a different opinion or even the use of specific Add-ons by purposefully walking slower than his maximum speed.
The Shape has 2 distinct Stances :
Slow Stance | Fast Opinion |
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Add-ons for Evil Within
Icon | Name | Description |
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| Tacky Earrings | A very cheap piece of jewellery fabricated from plastic. Painted to resemble precious material.
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| Memorial Flower | A partially faded and dried pink larkspur picked upwards from a gravestone.
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| Boyfriend's Memo | A "romantic", if slightly sleazy, note left around to depict the attending of a female lover.
"The note is signed: D." |
| Blond Hair | A single slightly wavy blond pilus.
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| Cogitating Fragment | A tiny piece of a highly reflective material well-nigh probably from a broken mirror.
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| Jewellery | A big necklace made of chaplet an inexpensive metals. Ane of Judith's favourites.
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| Hair Brush | A nylon bristle brush used to add body and softness to hair.
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| Glass Fragment | A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
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| Dead Rabbit | A greyness rabbit which has been opened from neck to tail.
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| Mirror Shard | A large and sharp piece of a broken mirror.
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| Judith'south Journal | A journal identified equally owned by Judith M. Myers. Most of the pages are defaced with frightening and agonizing drawings.
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| Jewellery Box | A arid wooden box in which vanity items were in one case stored.
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| J. Myers Memorial | A glossy folio ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
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| Pilus Bow | A bluish tartan ribbon used to tie hair.
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| Vanity Mirror | A standing portable vanity mirror in perfect status except for a fine layer of dust and face powder covering it.
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| Tombstone Slice | A fist-sized granite piece taken from a broken tombstone.
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| Scratched Mirror | A continuing portable vanity mirror which has been violently scratched with a precipitous metallic object.
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| Lock of Pilus | A cut lock of blond pilus bunched with a black elastic.
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| Judith's Tombstone | A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
"Hither lies our love daughter." |
| Fragrant Tuft of Hair | A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
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Achievements
- Main article: Achievements
In that location are 3 Achievements related to The Shape:
Icon | Proper name | Description |
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| Skillful Shape | Attain a Merciless Victory with The Shape using merely his Unique Perks: Save the Best for Concluding , Play with Your Nutrient & Dying Light . |
| Evil Incarnate | With The Shape , kill all Survivors with Evil Within Iii in a unmarried Trial. Requires Judith'southward Tombstone and is best combined with Fragrant Tuft of Hair for unlimited elapsing and Play with Your Food to counter-act the Movement speed de-buff. |
| The Man Behind the Bush | With The Shape , stalk Survivors for 300 / 100 Evil Within Tier-ups. |
Cosmetic Options
Players tin cull from a multifariousness of Cosmetic options to customise The Shape:
Base Cosmetics
Default
Icon | Name | Torso | Rarity | Description |
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Boogeyman Mask | Common | An expressionless, white latex Halloween mask. | ||
Overalls | Mutual | Everyday workman overalls. | ||
Kitchen Knife | Common | An oversized blade with devastatingly sharp edges. |
Prestige
Icon | Name | Torso | Rarity | Description | Additional Notes |
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Red On White Mask | Rare | Inhale the stench of claret over the stink of latex. | third Prestige Advantage | ||
Disgusting Overalls | Rare | It'southward hard to proceed the material make clean at such close quarters. | second Prestige Reward | ||
Gore Bract | Rare | The blood of victims seems to pulse within the bract itself. | 1st Prestige Advantage |
In-Game Store
Outfits
Icon | Name | Rarity | Description | Contents | Collection | Price | Release Date | |
---|---|---|---|---|---|---|---|---|
Escaped Patient | Very Rare | Death has come to your little town. | Boogeyman'south Robes First Cut | Haddonfield Nights | 810
| thirty October 2019 |
Body
Icon | Name | Rarity | Description | Outfit | Collection | Toll | Release Date | |
---|---|---|---|---|---|---|---|---|
Boogeyman'due south Robes | Very Rare | The uniform of patients' of Smith'due south Grove Sanitarium, this ane has been torn during a successful escape. | Escaped Patient | Haddonfield Nights | 500
| thirty October 2019 |
Weapons
Icon | Name | Rarity | Description | Outfit | Collection | Price | Release Date | |
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Commencement Cut | Very Rare | The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is yet stained with blood. | Escaped Patient | Haddonfield Nights | 400
| xxx Oct 2019 | ||
Unbreakable Pipe | Very Rare | An sometime metal pipe that'due south as solid every bit the day it was fabricated. With a strong arm it could cause significant edgeless trauma. | No Outfit | No Drove | 400
| thirty October 2019 | ||
Flathead Skullpiercer | Very Rare | Non a typical weapon, but with enough force it could gouge and middle socket or dissever through a skull. | No Outfit | No Collection | 400
| 30 October 2019 |
DLC
- Principal article: Downloadable Content
The Shape is part of ane DLC:
- Chapter 2: The HALLOWEEN® Chapter
Change Log
Hotfix 1.2.1e
- Nerf: removed the ability to stem multiple Survivors at once to profoundly progress Evil Within.
Patch 2.1.0
- Vitrify: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.ii m/s .
- Quality of Life: adapted The Shape'due south Carrying speed to be 3.68 m/southward beyond all Tiers (used to be slower in Evil Within I).
Patch 2.3.0
- Quality of Life: reduced the footstep audio.
Patch 3.3.1
- Vitrify: updated The Shape'due south Power with the Undetectable Status Issue.
Patch four.1.2
- Nerf: removed the ability to stem on Evil Within Iii.
Patch 5.7.0
- Alter: tweaked some values related to the Stalking ability due to a technical rework of the mechanic.
Trivia
- The Shape was the commencement Killer to be introduced as a paid DLC and every bit a licensed Character.
- The Shape'due south in-game name is a reference to the original 1978 movie: during the credits, his character is credited every bit "The Shape".
- The Shape was the first, and for a long time only Killer, to feature a unique Terror Radius and Chase Music.
- The Terror Radius, likewise as the Tier-up music, is a version of the original Halloween OST, specifically "The Hanger".
- The Tier-up Warning sound cue (no longer in use) is a version of "The Hedge".
- The Shape was the outset Killer to feature a Power gauge.
- The Shape was the second Killer to habiliment a face mask.
- The Shape has a pocket-size animated trail behind his knife when he swings.
- The Shape features standard boots in Dead past Daylight, whereas in the film, he tin be seen wearing Green Vietnam Gainsay Jungle Boots.
Mori Trivia
- The Shape's Memento Mori is probable a reference to how he kills Bob Simms in the 1978 film Halloween.
He grabs Bob with his left hand, lifts Bob upward and and then stabs him. - The Shape was the first Killer to have ii Memento Mori animations.
Vocalisation Histrion
- The Shape is voiced past Frédéric Poirier, who at that time worked every bit the Senior Audio Designer on the Game.
- The Shape shares his voice-role player with Felix Richter .
Gallery
For more go to the Shape's Gallery
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The Shape'southward Fan Art (Made By Anin00tLikesThings)
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A graph detailing the Tier-up Time increment of Evil Within at diverse Stalk efficiencies
THE SURVIVORS | |||||
---|---|---|---|---|---|
Base GAME / CHAPTER 1 | Dwight Fairfield | Million Thomas | Claudette Morel | Jake Park | Nea Karlsson |
Chapters 2 - 5 | Laurie Strode | Ace Visconti | Pecker Overbeck | Feng Min | David King |
Capacity 6 - x | Quentin Smith | David Tapp | Kate Denson | Adam Francis | Jeff Johansen |
CHAPTERS eleven - 14 | Jane Romero | Ash Williams | Nancy Wheeler | Steve Harrington | Yui Kimura |
Capacity xv - 19 | Zarina Kassir | Cheryl Mason | Felix Richter | Ălodie Rakoto | Yun-Jin Lee |
Capacity xx - 23 | Jill Valentine | Leon Scott Kennedy | Mikaela Reid | Jonah Vasquez | Yoichi Asakawa |
Chapter 24 | Haddie Kaur | ||||
THE KILLERS | |||||
Base GAME / CHAPTERS 1 - 2 | Evan MacMillan - The Trapper | Philip Ojomo - The Wraith | Max Thompson Jr. - The Hillbilly | Sally Smithson - The Nurse | Michael Myers - The Shape |
CHAPTERS 3 - 6 | Lisa Sherwood - The Hag | Herman Carter - The Doctor | Anna - The Huntress | Bubba Sawyer - The Carnivorous | Freddy Krueger - The Nightmare |
Capacity 7 - 11 | Amanda Immature - The Pig | Jeffrey Militarist - The Clown | Rin Yamaoka - The Spirit | Frank, Julie, Susie, Joey - The Legion | Adiris - The Plague |
CHAPTERS 12 - 15 | Danny Johnson - The Ghost Face | The Demogorgon | Kazan Yamaoka - The Oni | Caleb Quinn - The Deathslinger | Pyramid Head - The Executioner |
Capacity 16 - 21 | Talbot Grimes - The Blight | Charlotte & Victor Deshayes - The Twins | Ji-Woon Hak - The Trickster | Nemesis T-Type - The Nemesis | Elliot Spencer - The Cenobite |
CHAPTERS 22 - 24 | Carmina Mora - The Artist | Sadako Yamamura - The OnryĆ | The Dredge | ||
LEGENDARY CHARACTERS | |||||
The Chatterer | Chris Redfield | Claire Redfield | Cybil Bennett | James Sunderland | Jonathan Byers |
Lisa Garland | The Look-See | The Mordeo | |||
MYTHOLOGICAL CHARACTERS | |||||
The Baba Yaga | The Ferryman | The Krampus | The Minotaur | ||
COSTUME CHARACTERS | |||||
Alessa Gillespie | The Birch | The God of Want | The Rotten Remains | ||
LORE CHARACTERS | |||||
Alex | Benedict Bakery | The Entity | The Observer | Vigo | and many more... |
UNUSED CHARACTERS | |||||
The Smasher | The Teacher |
Dead By Daylight Shape Build,
Source: https://deadbydaylight.fandom.com/wiki/Michael_Myers
Posted by: brothertonstims1965.blogspot.com
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