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Grand Theft Auto Liberty City Stories Psp

2005 action-adventure game

0000 video game

Grand Theft Auto:
Liberty City Stories
Grand Theft Auto Liberty City Stories box.jpg
Developer(s)
  • Rockstar Leeds
  • Rockstar North[a]
Publisher(s) Rockstar Games
Producer(s) Leslie Benzies
Designer(s) David Banal
Developer(s)
  • Obbe Vermeij
  • Adam Fowler
  • Andrew Greensmith
  • Matthew Shepcar
Artist(south)
  • Aaron Garbut
  • Ian Bowden
Writer(s)
  • Dan Houser
  • James Worrall
  • David Bland
Composer(southward)
  • John Cacavas
  • Sonia Slany
  • Grand. Tatham
Series Grand Theft Auto
Platform(s)
  • PlayStation Portable
  • PlayStation 2
  • iOS
  • Android
  • Burn down Os
Release

24 Oct 2005

  • PlayStation Portable
    • NA: 24 October 2005
    • PAL: 4 Nov 2005
    PlayStation 2
    • NA: half dozen June 2006
    • European union: 23 June 2006
    iOS
    • WW: 17 December 2015
    Android
    • WW: 11 February 2016
    Fire Os
    • WW: 11 March 2016
Genre(s) Action-gamble
Mode(s) Unmarried-role player, multiplayer (PSP)

Grand Theft Automobile: Liberty City Stories is an activeness-chance game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. The ninth installment in the Grand Theft Car serial, it was initially released as a PlayStation Portable sectional in October 2005.[2] A port for the PlayStation 2 was later released in June 2006.[iii] At the time of release, the recommended retail cost of the PS2 port was around one-half the price of the PSP version,[iv] because the PS2 version does not characteristic the custom soundtrack ripping capability of the PSP version. Ports for iOS, Android and Fire Os devices were also released in December 2015,[v] February 2016,[vi] and March 2016, respectively.[7]

The game is the get-go 3D title in the series to be released for handheld devices, and acts as a prequel to 2001'southward Yard Theft Auto Three, using the same setting of Liberty City (a fictional parody of New York City). The single-actor story, prepare in 1998, follows mobster Toni Cipriani, a graphic symbol kickoff introduced in Grand Theft Auto III, and his efforts to rise through the ranks of the Leone crime family, while slowly becoming involved in a power struggle among the city's various Mafia organisations. The PSP version of the game likewise includes a multiplayer mode through a wireless ad hoc network, which allows upward to six players to engage in several different game modes.

Liberty City Stories received generally positive reviews from critics, and was a commercial success, selling over eight meg copies as of March 2008. It was followed in October 2006 by Thousand Theft Motorcar: Vice City Stories, a prequel to 2002's Grand Theft Auto: Vice Urban center.

Gameplay [edit]

M Theft Auto: Liberty City Stories is an action-adventure game set in an open globe environment and played from a third-person perspective. Liberty City's layout is largely similar to One thousand Theft Auto III,[viii] but it also incorporates elements found in M Theft Motorcar 3's successors, such as more indoor environments, wear changes, and motorcycles.[9] Though flyable aeroplanes and helicopters are available in Vice City and San Andreas, flyable aeroplanes cannot exist found in Freedom City Stories while helicopters are just accessible through certain exploits.[x] In keeping with recent Grand Theft Machine games, the player has more flexibility in terms of moving the camera around for viewing environment (One thousand Theft Auto Iii is noticeably limited in that respect).[11] In contrast to previous release in the "3D Universe", Thou Theft Car: San Andreas, the Liberty City Stories protagonist lacks the ability to climb and the ability to swim – contact with deep bodies of water is instantly fatal.[x] The overall game's open world, as it is based upon the original Liberty City layout, is considerably smaller than that of San Andreas.

The PSP version of Freedom Metropolis Stories has a multiplayer fashion, for up to six players through Wi-Fi advertisement-hoc style (aforementioned area).[12] The game features vii modes of wireless multiplayer gaming, in which various pedestrian and grapheme models are from the single thespian mode avatars.[12] These multiplayer modes were removed in the PS2 and mobile versions.[thirteen] [xiv]

Synopsis [edit]

Setting [edit]

Freedom City Stories takes place in early 1998 within the fictional Liberty City, and forms part of the "3D Universe" canon of the G Theft Auto series. Set three years before the events of Grand Theft Motorcar III, the game'due south setting features several areas that are unlike from the 2001 version of Freedom City, including locations that are being constructed, or facilities and buildings that are demolished by 2001. For example the Callahan Bridge is unfinished in 1998 and so a ferry service is the principal link between Staunton Isle and Portland. Another example is Fort Staunton, initially a "Little Italy" district in the game, until events afterwards in the storyline atomic number 82 to it beingness by and large destroyed and becoming a structure site by 2001.[xv]

Characters [edit]

Like previous Grand Theft Car games, Liberty Metropolis Stories features an array of notable actors in its cast. Several characters from Chiliad Theft Motorcar III make appearances in the game, receiving notable changes in appearance and lifestyles to reflect who they were in 1998. Although Frank Vincent, Guru, and Sondra James return to reprise their roles as Salvatore Leone, eight-Brawl, and Ma Cipriani, respectively, from Thousand Theft Machine Three (and, in Vincent's case, also Thou Theft Car: San Andreas),[16] other returning characters from Grand Theft Automobile Iii were voiced by new actors. For instance, Danny Mastrogiorgio replaced Michael Madsen as Toni Cipriani, Fiona Gallagher replaced Debi Mazar as Maria Latore,[17] [18] Peter Appel replaced Robert Loggia every bit Ray Machowski, and Will Janowitz replaced Kyle MacLachlan as Donald Love.[17] [nineteen]

Plot [edit]

In 1998, Leone mobster Antonio "Toni" Cipriani (Danny Mastrogiorgio), forced to live abroad for four years following his murder of a made man, returns home to Liberty City. His boss, Don Salvatore Leone (Frank Vincent), welcomes him back and assigns him to work under another Leone mobster, Vincenzo "Lucky" Cilli (Joe Lo Truglio), who despises Toni, and a former member of the Sindacco family looking to switch allegiances, JD O'Toole (Greg Wilson). At the aforementioned time, Toni finds that his mother (Sondra James) disapproves of his low rank in the Leone family unit, and is forced to stay abroad from her when she calls a hitting on him. After Toni escapes being arrested on a task, he chop-chop discovers Vincenzo seeks to take his identify within the Leone family. Vincenzo later leads Toni into some other deadfall to be killed, resulting in Toni escaping the trap and killing Vincezo in revenge. Post-obit Vincezo's expiry, Salvatore begins to personally assign work to Toni, including looking afterward his trophy married woman Maria (Fiona Gallagher).

Toni shortly uncovers evidence that Sicilian Mafia underboss Massimo Torini (Duccio Faggella) is orchestrating plans for small-scale gangs to have control of the Leones' territory, whilst they're engaged in a war with the Sindacco and Forelli families. Subsequently helping to escort Salvatore downtown as problems ascend, Toni earns his trust and becomes a made man within the Leone family, causing his mother to call off the hit on him. Toni soon finds himself entrusted with killing the city'southward mayor, controlled past the Forellis, and assisting media mogul Donald Love (Will Janowitz) into becoming his replacement. However, Donald goes bankrupt after losing to his rival Miles O'Donovan (John Braden), who promptly has Salvatore arrested on several charges soon later his election. Toni remains loyal to Salvatore, and continues to take jobs from him in prison house, including killing Don Paulie Sindacco (Jeff Gurner) as revenge for having Salvatore arrested. Meanwhile, Donald also enlists Toni'south help in rebuilding his fortune, and hires him to destroy the Forelli-controlled district of Little Italian republic in Fort Staunton with explosives, so that Donald's company would receive city funding to redevelop it.

With the Leones now the nigh powerful and sole-surviving Mafia family in Liberty City following the Sindaccos and the Forellis' defeat, Salvatore finds himself targeted by his rivals, forcing Toni to protect him earlier his trial. Upon being released on bail, Salvatore quickly deduces that Torini organised the mob state of war and rigged the mayoral elections. Suspecting Torini will probable kidnap Mayor O'Donovan to prevent him from dropping the charges against Salvatore, he joins Toni to rescue him and kill Torini. In render, Salvatore demands that O'Donovan grant his family unit protection, which he reluctantly accepts to do. Shortly after, Salvatore reveals to Toni that Torini was working for his uncle (Bruce MacVittie), who wanted to weaken his nephew's control over the city equally revenge for not paying him tribute. When Salvatore and Toni face him, Uncle Leone admits defeat and decides to go out for Sicily for good. With his uncle no longer a threat, Salvatore settles in with controlling the urban center, while Toni is promoted to caporegime as repayment for his assistance.

Development [edit]

As stated in an IGN preview, "Rockstar dropped Renderware in favor of a make new in-house engine to best utilize the resolution, texture density and particle effects of the PSP".[20] Until the release of Freedom City Stories, RenderWare had been the game engine behind every 3D game in the Grand Theft Motorcar 3 era. Liberty Urban center Stories used Image Metrics for the game's facial animation.

In Apr 2013, the game was released on PlayStation iii via the PlayStation Network using the PlayStation two astern compatibility.[21]

An enhanced port of the game, with touchscreen controls, existent-time lighting, loftier-definition textures and draw distance, was released in December 2015 for iOS, February 2016 for Android and March 2016 for Burn Os.[five] [22] [half-dozen] [seven]

Soundtrack [edit]

Liberty City Stories features ten radio stations, which consist of a mix of both licensed music and tracks created specifically for the game, and talk radio stations.[8] A characteristic for the PSP version of the game is the power to mind to custom soundtracks.[23]

To implement the custom soundtrack feature, Rockstar placed the application called "Rockstar Custom Tracks v1.0" on the official site under the "Downloads" department.[24] This then gave people the gamble to use the custom soundtracks feature. The application is based on Exact Audio Re-create.[25]

Reception [edit]

Grand Theft Motorcar: Freedom Urban center Stories received "generally favorable reviews" on both platforms from critics, according to review aggregator website Metacritic.[35] [36]

Sales [edit]

In the United States, the PlayStation ii version of Liberty City Stories had sold 1 million copies past February 2007.[37] In the United States lonely, Liberty Urban center Stories ' PSP release sold 980,000 copies and earned $48 million by August 2006. During the menses between January 2000 and Baronial 2006, it was the 16th highest-selling game launched for the PlayStation Portable in that country.[38] Equally of 26 March 2008, Liberty Metropolis Stories sold 8 one thousand thousand copies according to Take-Ii Interactive.[39] The PlayStation Portable version of Freedom City Stories received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[40] indicating sales of at least 600,000 copies in the Britain.[41] ELSPA gave the game's PlayStation 2 version a "Platinum" certification,[42] for sales of at least 300,000 copies in the region.[41]

Notes [edit]

  1. ^ Ported to Android, Fire OS, and iOS by Lucid Games.[1]

References [edit]

  1. ^ Riaz, Adnan (25 July 2016). "Brian Woodhouse Becomes Lucid Games' Caput of Concern Evolution". Hardcore Gamer. Archived from the original on vii Dec 2021. Retrieved ix December 2021.
  2. ^ "Grand Theft Auto: Liberty City Stories". GameSpot . Retrieved 7 Oct 2017.
  3. ^ "Rockstar Games Announces Release Engagement for Grand Theft Auto: Liberty City Stories on PlayStation(R)two". Take2Games.com. Accept-Two Interactive. eighteen April 2006. Archived from the original on 3 February 2013. Retrieved 7 Oct 2017.
  4. ^ Vore, Bryan (6 June 2006). "GTA: Liberty Urban center Stories PS2 Hands-On Impressions". Game Informer. Archived from the original on 21 April 2008. Retrieved 16 September 2008.
  5. ^ a b Makuch, Eddie (17 December 2015). "GTA: Liberty Metropolis Stories With "Significant Enhancements" Hits iOS". GameSpot. Archived from the original on 9 October 2017. Retrieved 7 October 2017.
  6. ^ a b Makuch, Eddie (11 Feb 2016). "Get Free GTA five T-Shirt DLC When You Download GTA: Liberty Metropolis Stories for iOS, Android". GameSpot. Archived from the original on nine October 2017. Retrieved 9 October 2017.
  7. ^ a b Saba, Elias (11 March 2016). "Yard Theft Auto: Liberty City Stories released for the Amazon Burn down Tv set". AFTVnews. Archived from the original on ix Oct 2017. Retrieved 9 Oct 2017.
  8. ^ a b c Castro, Juan (24 Oct 2005). "Grand Theft Automobile: Freedom Urban center Stories". IGN . Retrieved 30 September 2017.
  9. ^ Webster, Andrew (17 December 2015). "K Theft Automobile: Liberty City Stories is at present on iPhone". The Verge. Archived from the original on 20 October 2017. Retrieved 20 October 2017.
  10. ^ a b Zwiezen, Zack (19 Jan 2017). "Ranking The Grand Theft Auto Games, From Worst To Best". Kotaku. Archived from the original on 18 October 2017. Retrieved xviii October 2017.
  11. ^ Wolpaw, Erik (28 May 2003). "Thousand Theft Auto 3 Review". GameSpot . Retrieved 12 October 2017.
  12. ^ a b Castro, Juan (xxx September 2005). "GTA: Liberty City Multiplayer Hands-On". IGN. Archived from the original on 13 October 2017. Retrieved thirteen October 2017.
  13. ^ Woolcott, Adam (27 June 2006). "Yard Theft Motorcar: Liberty City Stories PS2 Review". Gaming Target . Retrieved nine Oct 2017.
  14. ^ Williams, Jeff (17 Dec 2015). "GTA: Liberty City Stories Debuts on iOS, Runs at 60FPS And Has 3D Touch". Wccftech . Retrieved 11 October 2017.
  15. ^ Sin, Brian (1 April 2013). "GTA Freedom City Stories and Vice City Stories heads to PSN next week". SlashGear. Archived from the original on 3 Apr 2020. Retrieved 3 April 2020.
  16. ^ Castro, Juan (xviii May 2012). "GTA: Liberty City Stories: Frank Vincent Speaks". IGN . Retrieved five Apr 2020.
  17. ^ a b Glixel, Adrian Todd Zuniga (21 October 2016). "'Thou Theft Auto III': Meet Voice Actors of Legendary Game". Rolling Stone . Retrieved 9 April 2020.
  18. ^ "Maria Latore". Behind The Vocalization Actors . Retrieved 9 April 2020.
  19. ^ "Donald Beloved". Behind The Phonation Actors . Retrieved 9 Apr 2020.
  20. ^ Castro, Juan (9 September 2005). "Thousand Theft Machine: Freedom Metropolis Stories". IGN . Retrieved 7 October 2017.
  21. ^ Dunning, Jason (29 March 2013). "Grand Theft Machine: Vice Urban center Stories and Freedom City Stories Come to PS2 Classics on April 2d/3rd". PlayStation LifeStyle . Retrieved vii October 2017.
  22. ^ Fingas, Roger (17 December 2015). "GTA: Liberty Urban center Stories comes to iOS, Pixelmator adds Apple Pencil tilt to more brushes". AppleInsider.com . Retrieved 18 Dec 2015.
  23. ^ Gibson, Ellie (31 October 2005). "Custom tracks for GTA PSP". Eurogamer. Archived from the original on 8 October 2017. Retrieved 8 Oct 2017.
  24. ^ "Rockstar Games: G Theft Automobile Liberty Metropolis Stories". RockstarGames.com. Rockstar Games. Retrieved 21 Oct 2017.
  25. ^ Rockstar Custom Tracks v1.0: Readme file (Study). Rockstar Games. Retrieved 21 October 2017. Rockstar Custom Tracks was developed by Rockstar Leeds with the creator of Exact Audio Copy. Rockstar Custom Tracks has benefited enormously from the expertise of the author, Andre Wiethoff. Thanks Andre!
  26. ^ Davison, John (5 June 2006). "Grand Theft Machine: Liberty City Stories Review for PS2". 1Up.com. Archived from the original on 3 June 2016. Retrieved 1 October 2020.
  27. ^ 1UP Staff (24 October 2005). "One thousand Theft Auto: Liberty Metropolis Stories Review for PSP". 1Up.com. Archived from the original on thirty July 2012. Retrieved ane October 2020.
  28. ^ Bramwell, Tom (half-dozen June 2006). "Grand Theft Auto: Liberty City Stories Review (PS2)". Eurogamer. Gamer Network. Retrieved 1 October 2020.
  29. ^ Bramwell, Tom (4 November 2005). "Grand Theft Auto: Liberty Metropolis Stories Review". Eurogamer . Retrieved 30 September 2017.
  30. ^ Gerstmann, Jeff (vi June 2006). "Thousand Theft Machine Liberty Metropolis Stories Review (PS2)". GameSpot. CBS Interactive. Retrieved 1 Oct 2020.
  31. ^ Gerstmann, Jeff (28 October 2005). "One thousand Theft Auto: Liberty City Stories Review for PSP". GameSpot. Archived from the original on 31 October 2005. Retrieved 31 October 2005.
  32. ^ "Yard Theft Auto: Liberty Metropolis Stories". GameTrailers. Archived from the original on 22 September 2010. Retrieved 22 September 2010.
  33. ^ Castro, Juan (6 June 2006). "Grand Theft Auto: Liberty City Stories (PS2)". IGN. Ziff Davis. Retrieved 1 October 2020.
  34. ^ "One thousand Theft Auto: Liberty City Stories". Official UK PlayStation 2 Magazine. No. 67. Christmas 2005.
  35. ^ a b "Grand Theft Automobile: Liberty Urban center Stories (PS2)". Metacritic . Retrieved 30 September 2017.
  36. ^ a b "Grand Theft Auto: Liberty City Stories (PSP)". Metacritic . Retrieved 30 September 2017.
  37. ^ "The Games People Buy 2007". Edge. six February 2007. Archived from the original on 12 September 2012. Retrieved 6 Feb 2007.
  38. ^ Keiser, Joe (2 Baronial 2006). "The Century's Tiptop 50 Handheld Games". Next Generation. Archived from the original on 10 October 2007. Retrieved 2 Baronial 2006.
  39. ^ "Recommendation of the Board of Directors to Pass up Electronic Arts Inc.'s Tender Offer" (PDF). TakeTwoValue.com. Take-Two Interactive. 26 March 2008. p. 12. Archived from the original (PDF) on 8 Apr 2008. Retrieved 1 April 2008.
  40. ^ "ELSPA Sales Awards: Double Platinum". ELPSA.com. Entertainment and Leisure Software Publishers Association. Archived from the original on 20 May 2009. Retrieved 20 May 2009.
  41. ^ a b Caoili, Eric (26 November 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Condition In UK". Gamasutra. Archived from the original on 18 September 2017. Retrieved 18 September 2017.
  42. ^ "ELSPA Sales Awards: Platinum". ELSPA.com. Amusement and Leisure Software Publishers Association. Archived from the original on fifteen May 2009. Retrieved xv May 2009.

External links [edit]

  • Official website

Grand Theft Auto Liberty City Stories Psp,

Source: https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories

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